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Platform
PC
Engine
Unity
Duration
7 Days
Team Size
3
Role
General Programmer
Overview
Keep It Off is a short horror game in which the player have to survive the trip to the motel in a haunted car. The concept of the game originated from the seemingly universal experience of being scolded as a kid when you turn on the light of the car in the middle of the night. It was made for IndieJam2024 with the theme of "Light".
Notable Responsibilities
Player-object interaction
Cinemachine camera setup (First person perspective, cutscene camera)
Shader graph
Road and background movement simulation through texture.
Curved shader for background to simulate 3D perspective
Fog & rain via Unity particle system
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