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Keep It Off

A road trip with dad and some unwelcomed guest.

Platform

PC

Engine

Unity

Duration

7 Days

Team Size

3

Role

General Programmer

Overview 

Keep It Off is a short horror game in which the player have to survive the trip to the motel in a haunted car. The concept of the game originated from the seemingly universal experience of being scolded as a kid when you turn on the light of the car in the middle of the night. It was made for IndieJam2024 with the theme of "Light".

Notable Responsibilities 

  • Player-object interaction

  • Cinemachine camera setup (First person perspective, cutscene camera)

  • Shader graph

    • Road and background movement simulation through texture.

    • Curved shader for background to simulate 3D perspective 

  • Fog & rain via Unity particle system

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